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VGA SAPPHIRE X2900XT, 512Mb GDDR3

  • Šifra artikla: 080101
  • Cijena za gotovinu: 3,099.00 kn
  • Cijena za karticu: 3,443.33 kn
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VGA SAPPHIRE X2900XT, 512Mb GDDR3
Opis artikla
Nothing to Say but GO AND PLAY!
Equip your PC with the hardware to push DirectX® 10 and prepare to stun your senses with the Sapphire 2900 XT. The eagerly anticipated dawn of a new era in gaming realism is upon the enthusiast and with it comes an explosion of features never before thought possible on a home PC. The Sapphire ATI Radeon™ HD 2900 XT allows the hardcore to lose themselves in a high-definition heaven with hardware support for DirectX® 10 gaming and HD media PC features. Liberated from the confining dimensions of traditional PC displays, the possibilities are staggering as big screen 1080p HD gaming breathes life into characters and pumps adrenaline through the veins of enthusiasts around the globe. Step outside the ordinary and into a world of HD content playback with HDMI support provided with the Sapphire 2900 XT. Experience next generation hardware that promises immersive gameplay for Windows Vista™ , OpenGL and DirectX® 10, while allowing for easy CrossFire™ multi-GPU upgradeability, to run the hottest titles of today and tomorrow. Delivering a fully loaded HD feature-set including support for ATI Avivo™ HD, HDMI connect ability, HD Audio and Blu-ray / HD DVD decoding, the Sapphire 2900 XT eclipses the demands of the performance hungry Media PC. The Sapphire Radeon™ HD 2900 XT with its impressive hardware specs such as: the industry anticipated ATI Radeon™ HD 2900 XT GPU, support for up to 1GB of onboard memory, 512-bit memory interface, and PCI Express native support will leave even the most battle hardened with a tear of joy in their eye. The pinnacle in gaming and HD content payback… Enough said. Now go frag someone!

Unleash the Gaming Power of DirectX® 10
Ultimate High Definition Gaming Technology
Leadership for Windows Vista™

ATI RADEON™ HD 2900XT


700 million transistors on 80nm HS fabrication process
512-bit 8-channel GDDR3/4 memory interface
Ring Bus Memory Controller

* Fully distributed design with 1024-bit internal ring bus for memory reads and writes
* Optimized for high performance HDR (High Dynamic Range) rendering at high display resolutions

Unified Superscalar Shader Architecture

* 320 stream processing units
o Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
o Common instruction set and texture unit access supported for all types of shaders
o Dedicated branch execution units and texture address processors
* 128-bit floating point precision for all operations
* Command processor for reduced CPU overhead
* Shader instruction and constant caches
* Up to 80 texture fetches per clock cycle
* Up to 128 textures per pixel
* Fully associative multi-level texture cache design
* DXTC and 3Dc+ texture compression
* High resolution texture support (up to 8192 x 8192)
* Fully associative texture Z/stencil cache designs
* Double-sided hierarchical Z/stencil buffer
* Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
* Lossless Z & stencil compression (up to 128:1)
* Lossless color compression (up to 8:1)
* 8 render targets (MRTs) with anti-aliasing support
* Physics processing support

Full support for Microsoft® DirectX® 10.0

* Shader Model 4.0
* Geometry Shaders
* Stream Output
* Integer and Bitwise Operations
* Alpha to Coverage
* Constant Buffers
* State Objects
* Texture Arrays

Dynamic Geometry Acceleration

* High performance vertex cache
* Programmable tessellation unit
* Accelerated geometry shader path for geometry amplification
* Memory read/write cache for improved stream output performance

Anti-aliasing features

* Multi-sample anti-aliasing (up to 8 samples per pixel)
* Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
* Adaptive super-sampling and multi-sampling
* Temporal anti-aliasing
* Gamma correct
* Super AA (CrossFire™ configurations only)
* All anti-aliasing features compatible with HDR rendering

Texture filtering features

* 2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
* 128-bit floating point HDR texture filtering
* Bicubic filtering
* sRGB filtering (gamma/degamma)
* Percentage Closer Filtering (PCF)
* Depth & stencil texture (DST) format support
* Shared exponent HDR (RGBE 9:9:9:5) texture format support

CrossFire™ Multi-GPU Technology

* Scale up rendering performance and image quality with 2 or more GPUs
* Integrated compositing engine
* High performance dual channel interconnect

ATI Avivo™ HD Video and Display Platform

* Two independent display controllers
o Drive two displays simultaneously with independent resolutions, refresh rates, color controls and video overlays for each display
o Full 30-bit display processing
o Programmable piecewise linear gamma correction, color correction, and color space conversion
o Spatial/temporal dithering provides 30-bit color quality on 24-bit and 18-bit displays
o High quality pre- and post-scaling engines, with underscan support for all display outputs
o Content-adaptive de-flicker filtering for interlaced displays
o Fast, glitch-free mode switching
o Hardware cursor
* Two integrated dual-link DVI display outputs
o Each supports 18-, 24-, and 30-bit digital displays at all resolutions up to 1920x1200 (single-link DVI) or 2560x1600 (dual-link DVI)1
o Each includes a dual-link HDCP encoder with on-chip key storage for high resolution playback of protected content2
* Two integrated 400 MHz 30-bit RAMDACs
o Each supports analog displays connected by VGA at all resolutions up to 2048x15363
* HDMI output support
o Supports all display resolutions up to 1920x1080i
o Integrated HD audio controller with multi-channel (5.1) AC3 support, enabling a plug-and-play cable-less audio solution
* Integrated AMD Xilleon™ HDTV encoder
o Provides high quality analog TV output (component/S-video/composite)
o Supports SDTV and HDTV resolutions
o Underscan and overscan compensation
* HD decode for H.264/AVC, VC-1, DivX and MPEG-2 video formats
o Flawless DVD, HD DVD, and Blu-ray™ playback
o Motion compensation and IDCT (Inverse Discrete Cosine Transformation)
* HD video processing
o Advanced vector adaptive per-pixel de-interlacing
o De-blocking and noise reduction filtering
o Edge enhancement
o Inverse telecine (2:2 and 3:2 pull-down correction)
o Bad edit correction
o High fidelity gamma correction, color correction, color space conversion, and scaling
* MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding
* Seamless integration of pixel shaders with video in real time
* VGA mode support on all display outputs

PCI Express x16 bus interface
OpenGL 2.0 support
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